Kvistly

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Kvistly is an AI-powered quiz maker for live sessions. A trainer, teacher or event host types a topic or uploads a document, the AI writes the quiz, and participants join from their phones by link or QR code to play it live with leaderboards. The homepage pitches it mainly to companies, for team building, training and workshops, onboarding, sales training and conferences, while its FAQ and blog also present it as an assessment tool for teachers, with free full access for verified public school teachers. The site's footer names the company behind it as Magic Quiz, S.L., and the blog is written by its CEO and founder, Elena Zangeeva, who the site says brings over 14 years of HR experience from BCG and Bumble.

Creating a quiz

The core of the product is the AI quiz generator. The homepage promises to "Turn any text or document into a quiz in seconds", and the blog lists three starting points: a topic, your notes, or an uploaded document such as a PDF. In the company's own test with a set of study notes, it reports the quiz was ready "in under 30 seconds with no editing needed". Questions can then be edited and customized, or a quiz can be built by hand, with a template library to start from. Images can be added to questions to make them more visual, and quizzes can be hosted in English, Spanish, Brazilian Portuguese, German, French and Russian. Teammates can be invited to edit and host quizzes together, which suits a training team that shares one set of sessions.

Getting started takes three steps on the homepage: sign up for free, create a quiz with AI or from scratch, and invite players by sharing a QR code or link. Players need no download and can join from any device. A Play Demo button on the homepage lets a visitor try a sample game before creating an account, and the FAQ describes the free tier as a way to make a quiz without paying for core functionality.

Running a live session

Kvistly's distinguishing feature is what the homepage calls "risk-based quizzes". Players wager points on their confidence before they answer, and the company's blog frames this as a mechanic that "makes people think before they tap", pushing active recall rather than guessing. Live leaderboards run alongside, and the site's other formats include polls and icebreakers for opening a meeting or a workshop. The blog also recommends Kvistly for social occasions such as a virtual happy hour or a pub quiz, where the betting and the leaderboard do the work.

During and after a session, Kvistly reports on what happened. The homepage promises to "Track knowledge, measure engagement, and see real-time progress", and the blog lists per-question and per-player analytics, so a teacher or trainer can see which questions people got wrong and who took part. The feature list also mentions LMS and Zoom integrations, for sessions run inside a video call.

Who uses it

The homepage says Kvistly is "Trusted by top companies and universities worldwide", and the use cases it lists are mostly workplace ones. Team building is aimed at keeping remote employees engaged; training and workshops at knowledge retention and tracking progress; conferences and events at in-person, virtual and hybrid audiences; and there are separate pages for sales training and for training and onboarding. The client stories name inDrive for onboarding, Giftery for engaging remote employees, Manychat for interactive team events, and Danbel for sales training with gamification. Yana Topolenko, onboarding manager at inDrive, is quoted on the homepage: "Before Kvistly, our onboarding was more of a one-way lecture, which made it challenging to keep new hires engaged." She adds that new employees are more relaxed and their first-day experience is significantly improved.

For schools, the FAQ calls Kvistly one of "the most flexible assessment tools for teachers", able to generate quizzes instantly for lesson prep and evaluation, and the blog says public school teachers worldwide get free access once verified. A teacher can use it for quick review games, checks for understanding at the end of a lesson, or a quiz built from the chapter they just taught.

Plans and prices

Kvistly can be used for free. A July 2026 post on the company's blog sets out Kvistly's plans as they stood then. The free plan includes AI quiz generation, up to 10 players per game and 3 quizzes, and the post itself calls that "Great for building and testing quizzes before you pay. Not enough to run a full class for free." Paid plans start at 37 €/month billed yearly, or 49 €/month billed monthly, for 100 players and unlimited quizzes. The same post prices the 300-player tier at 74 €/month billed yearly, or 99 €/month billed monthly. The post says the standard tiers cap at 100 and 300 players, and an Enterprise plan with custom pricing scales to 10,000 players per game. Verified public school teachers get full access free of charge.

A later post on the blog, dated August 26, 2026, announces "New Kvistly plans + a new Lifetime option" from 1 September, so a buyer should check the pricing page for the current tiers. Demos can be booked from the site, and the resources section includes help guides, client stories and a releases log.

Who it suits and who it does not

Kvistly suits a corporate trainer, HR team or onboarding manager who wants to turn a slide deck or policy document into a live quiz in minutes and keep a room or a remote team involved, and it suits event hosts who want polls, icebreakers and a leaderboard that fills a conference session. The confidence betting gives a training quiz more weight than a speed contest. For a public school teacher, the free verified access makes it a no-cost way to run AI-built review quizzes with a class.

It is less suited to self-paced study: the company's own blog lists "No spaced repetition for self-paced study" among its cons, and it calls Kvistly a newer platform. A private school or tutor running a full class will find the free plan's player limit too small and should budget for a paid plan, and very large events need Enterprise. It is a quiz and engagement tool, not a course platform, so it sits beside whatever system holds the actual lessons.

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